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Helldivers 2 Primary Weapons Tier List
Helldivers 2 tier list for the primary weapons you'll want to use when fighting either the Terminids or the Automatons!
Updated for June 13th Patch 01.000.402
Attention Helldivers: This tier list is based off of DPS, max damage potential per magazine, and the effective combat range of each weapon. Effective range is an important factor, as close-range weapons such as Shotguns perform better versus Bugs, but worse versus Bots.
Primary Weapons to annihilate Terminids:
Primary Weapons to annihilate Automatons:
Primary Weapon Stats / Damage
Primary Weapon | Damage Per Second (DPS) | Damage Per Shot | Magazine Capacity | Damage Per Magazine | Armor Piercing | Weapon Notes |
---|---|---|---|---|---|---|
SG-225 Breaker | 1650 | 330 | 13 | 4290 | Light | |
SG-225IE Breaker Incendiary | 1200 | 240 | 25 | 6000 | Light | Applies Burning |
MP-98 Knight | 1150 | 50 | 50 | 2500 | Light | |
JAR-5 Dominator | 1144 | 275 | 15 | 4125 | Medium | Explosive Shots, Staggers |
SG-225SP SPRAY & PRAY | 1056 | 192 | 26 | 4992 | Light | |
AR-61 Tenderizer | 950 | 95 | 30 | 2850 | Light | Staggers |
AR-23A Liberator Carbine | 920 | 60 | 45 | 2700 | Light | |
PLAS-1 Scorcher | 832 | 100 + 100 | 15 | 3000 | Light | Explosive Shots |
R-63CS Diligence Counter Sniper | 816 | 140 | 15 | 2100 | Medium | |
BR-14 Adjudicator | 733 | 80 | 30 | 2400 | Medium | |
R-63 Diligence | 729 | 125 | 20 | 2500 | Light | |
LAS-16 Sickle | 687 | 55 | Energy | Energy | Light | |
AR-23 Liberator | 640 | 60 | 45 | 2700 | Light | |
SMG-37 Defender | 606 | 70 | 45 | 3150 | Light | |
SG-8 Punisher | 540 | 405 | 16 | 6480 | Light | Staggers |
SMG-72 Pummeler | 514 | 65 | 45 | 2925 | Light | Staggers |
AR-23P Liberator Penetrator | 480 | 45 | 30 | 1350 | Medium | |
CB-9 Explosive Crossbow | 350 | 270 | 5 | 2100 | Medium | Explosive Shots |
LAS-5 Scythe | 350 | Beam | Energy | Energy | Light | Beam Weapon |
AR-23C Liberator Concussive | 346 | 65 | 30 | 1950 | Light | Staggers |
SG-8S Slugger | 332 | 250 | 16 | 4000 | Medium | Staggers |
SG-8P Punisher Plasma | 332 | 250 | 8 | 2000 | Light | Explosive Shots, Staggers |
PLAS-101 Purifier | 250 | 100 + 150 | 15 | 3750 | Medium | Charge up, Explosive Shots, Staggers |
R-36 Eruptor | 237.5 | 570 | 5 | 2850 | Medium | Explosive Shots, Staggers |
ARC-12 Blitzer | 187 | 250 | Energy | Energy | Medium | Lightning Arcs to multiple Targets |
Premium Weapons, sorted by Warbond:
Premium Warbond Primary Weapon | Cost (Medals) | Page |
---|---|---|
AR-23C Liberator Concussive | ![]() | 1 |
SG-225IE Breaker Incendiary | ![]() | 2 |
JAR-5 Dominator | ![]() | 3 |
Premium Warbond Primary Weapon | Cost (Medals) | Page |
---|---|---|
LAS-16 Sickle | ![]() | 1 |
SG-8P Punisher Plasma | ![]() | 2 |
ARC-12 Blitzer | ![]() | 3 |
Premium Warbond Primary Weapon | Cost (Medals) | Page |
---|---|---|
BR-14 Adjudicator | ![]() | 1 |
R-36 Eruptor | ![]() | 2 |
CB-9 Exploding Crossbow | ![]() | 3 |
Premium Warbond Primary Weapon | Cost (Medals) | Page |
---|---|---|
AR-61 Tenderizer | ![]() | 1 |
SMG-72 Pummeller | ![]() | 2 |
PLAS-101 Purifier | ![]() | 3 |
Premium Warbond Primary Weapon | Cost (Medals) | Page |
---|---|---|
AR-23A Liberator Carbine | ![]() | 1 |