Helldivers 2 Primary Weapons Tier List
Helldivers 2 tier list for the best primary weapons to use against the Illuminate, Terminids, and Automatons for both solo and group play.
Attention Helldivers: This tier list is based off of DPS, max damage potential per magazine, and the effective combat range of each weapon. Effective range is an important factor, as close-range weapons such as Shotguns perform better versus Bugs, but worse versus Bots.
vs Illuminate Tier List: This list is a work in progress as we continue testing weapons against the Illuminate. These are some of the best options currently available. When curating the list, we consider various factors, such as the weapon’s ability to handle swarms of Voteless, effectively eliminate Overseers, and quickly burn through a Harvester’s shields.
Primary Weapon Stats / Damage
Primary Weapon | Damage Per Second (DPS) | Damage Per Shot | Magazine Capacity | Damage Per Magazine | Armor Piercing | Weapon Notes |
---|---|---|---|---|---|---|
SG-225 Breaker | 1650 | 330 | 16 | 5280 | Light | |
MP-98 Knight | 1495 | 65 | 50 | 3250 | Light | One-handed |
AR-61 Tenderizer | 1345 | 95 | 35 | 3325 | Light | Staggers |
SG-225SP SPRAY & PRAY | 1320 | 240 | 26 | 6240 | Light | |
SG-225IE Breaker Incendiary | 1200 | 240 | 25 | 6000 | Light | Applies Burning |
PLAS-1 Scorcher | 1166 | 100 + 100 | 20 | 4000 | Medium | Explosive Shots |
JAR-5 Dominator | 1144 | 275 | 15 | 4125 | Medium | Explosive Shots, Staggers |
R-63CS Diligence Counter Sniper | 1167 | 200 | 15 | 3000 | Medium | |
StA-11 SMG | 1137 | 65 | 48 | 3120 | Light | |
AR-23A Liberator Carbine | 1073 | 70 | 45 | 3150 | Light | |
SMG-32 Reprimand | 1021 | 125 | 25 | 3125 | Medium | |
R-63 Diligence | 963 | 165 | 20 | 3300 | Light | |
StA-52 Assault Rifle | 921 | 70 | 56 | 3920 | Light | |
BR-14 Adjudicator | 825 | 90 | 30 | 2700 | Medium | |
LAS-16 Sickle | 687 | 55 | Energy | Energy | Light | |
SMG-37 Defender | 650 | 75 | 45 | 3375 | Light | One-handed |
AR-23 Liberator | 640 | 60 | 45 | 2700 | Light | |
AR-23P Liberator Penetrator | 640 | 60 | 45 | 2700 | Medium | |
PLAS-101 Purifier | 550 | 200 + 350 | 15 | 8250 | Medium | Charge up, Explosive Shots, Staggers |
SG-8 Punisher | 540 | 405 | 16 | 6480 | Light | Staggers |
SMG-72 Pummeler | 514 | 65 | 45 | 2925 | Light | Staggers, One-handed |
CB-9 Explosive Crossbow | 517 | 620 | 5 | 3100 | Medium | Explosive Shots, One-handed |
SG-20 HALT | 513 | 385 | 16 | 6160 | Medium | Armor Piercing Flechette Rounds, or Light Stun Rounds |
SG-451 Cookout | 426 | 320 | 16 | 5120 | Light | Applies Burning |
FLAM-66 Torcher | 375 | – | 80 | – | Medium | Flamethrower, Applies Burning |
LAS-5 Scythe | 350 | Beam | Energy | Energy | Light | Beam Weapon |
AR-23C Liberator Concussive | 346 | 65 | 60 | 3900 | Light | Staggers |
SG-8S Slugger | 332 | 250 | 16 | 4000 | Medium | Staggers |
SG-8P Punisher Plasma | 332 | 250 | 10 | 2500 | Light | Explosive Shots, Staggers |
R-36 Eruptor | 190 | 455 | 5 | 2275 | Medium | Explosive Shots, Staggers |
ARC-12 Blitzer | 187 | 250 | Energy | Energy | Medium | Lightning Arcs to multiple Targets |
R-2124 Constitution | 180 | 180 | 5 | 900 | Medium | Breech-Loader, Bolt-Action |