Helldivers 2 Primary Weapons Tier List
Helldivers 2 tier list for the best primary weapons to use against both Terminids and Automatons, for both solo and group play.
Attention Helldivers: This tier list is based off of DPS, max damage potential per magazine, and the effective combat range of each weapon. Effective range is an important factor, as close-range weapons such as Shotguns perform better versus Bugs, but worse versus Bots.
Primary Weapon Stats / Damage
Primary Weapon | Damage Per Second (DPS) | Damage Per Shot | Magazine Capacity | Damage Per Magazine | Armor Piercing | Weapon Notes |
---|---|---|---|---|---|---|
SG-225 Breaker | 1650 | 330 | 16 | 5280 | Light | |
MP-98 Knight | 1495 | 65 | 50 | 3250 | Light | One-handed |
AR-61 Tenderizer | 1345 | 95 | 35 | 3325 | Light | Staggers |
SG-225SP SPRAY & PRAY | 1320 | 240 | 26 | 6240 | Light | |
SG-225IE Breaker Incendiary | 1200 | 240 | 25 | 6000 | Light | Applies Burning |
PLAS-1 Scorcher | 1166 | 100 + 100 | 20 | 4000 | Medium | Explosive Shots |
JAR-5 Dominator | 1144 | 275 | 15 | 4125 | Medium | Explosive Shots, Staggers |
R-63CS Diligence Counter Sniper | 1167 | 200 | 15 | 3000 | Medium | |
AR-23A Liberator Carbine | 1073 | 70 | 45 | 3150 | Light | |
SMG-32 Reprimand | 1021 | 125 | 25 | 3125 | Medium | |
R-63 Diligence | 963 | 165 | 20 | 3300 | Light | |
BR-14 Adjudicator | 825 | 90 | 30 | 2700 | Medium | |
LAS-16 Sickle | 687 | 55 | Energy | Energy | Light | |
SMG-37 Defender | 650 | 75 | 45 | 3375 | Light | One-handed |
AR-23 Liberator | 640 | 60 | 45 | 2700 | Light | |
AR-23P Liberator Penetrator | 640 | 60 | 45 | 2700 | Medium | |
PLAS-101 Purifier | 550 | 200 + 350 | 15 | 8250 | Medium | Charge up, Explosive Shots, Staggers |
SG-8 Punisher | 540 | 405 | 16 | 6480 | Light | Staggers |
SMG-72 Pummeler | 514 | 65 | 45 | 2925 | Light | Staggers, One-handed |
CB-9 Explosive Crossbow | 517 | 620 | 5 | 3100 | Medium | Explosive Shots, One-handed |
SG-20 HALT | 513 | 385 | 16 | 6160 | Medium | Armor Piercing Flechette Rounds, or Light Stun Rounds |
SG-451 Cookout | 426 | 320 | 16 | 5120 | Light | Applies Burning |
FLAM-66 Torcher | 375 | – | 80 | – | Medium | Flamethrower, Applies Burning |
LAS-5 Scythe | 350 | Beam | Energy | Energy | Light | Beam Weapon |
AR-23C Liberator Concussive | 346 | 65 | 60 | 3900 | Light | Staggers |
SG-8S Slugger | 332 | 250 | 16 | 4000 | Medium | Staggers |
SG-8P Punisher Plasma | 332 | 250 | 10 | 2500 | Light | Explosive Shots, Staggers |
R-36 Eruptor | 190 | 455 | 5 | 2275 | Medium | Explosive Shots, Staggers |
ARC-12 Blitzer | 187 | 250 | Energy | Energy | Medium | Lightning Arcs to multiple Targets |
R-2124 Constitution | 180 | 180 | 5 | 900 | Medium | Breech-Loader, Bolt-Action |