Eagle Stratagem Tier List
This Tier List will help you decide which Eagle Stratagems will help you create builds that will deliver the most potent dose of Democracy.
Eagle Stratagems for Terminids
Eagle Stratagems for Automatons
The Eagle Airstrike is one, if not the most popular Eagle Stratagems in the game. It has applicability to pretty much every enemy you will come across from Chargers to Hulks, Bile Titans to Tanks, Cannon Turrets, Bot Fabricators and Bug Holes. Throw this tried and true Stratagem down and you won’t be disappointed. It is also good at clearing out waves of lighter enemies.
The Eagle Cluster Strike and Eagle Napalm Strike are great options for clearing out lighter enemies in higher numbers. As with any other Stratagem/Weapon, Incendiary is essentially a Terminid exclusive. These are great to throw down on nest and Bug Breaches/Bot Drops. They have a very low chance of destroying Bug Holes and cannot destroy Fabricators so be sure to throw these down whenever lighter enemies start gathering into groups.
The Eagle 110mm Rocket Pods Auto Lock onto the highest priority enemy in the area that it was thrown and are able to destroy Tanks in one use as well as Bug Holes and Fabricators. They are similar to the Eagle Airstrike but trade a bit of firepower for the auto locking feature, so try both and see which one better suits your play style.
The 500kg Bomb is similar to a Hellbomb as it can take out most of the same structures: Nests, Encampments, Spore Towers, and Illegal broadcast Stations. Just be aware that this Stratagem is NOT meant for light enemies as the damage drop off greatly effects its ability to clear waves. As well, since it only has one use per Rearm, it is best to use for the structures listed above or heavy enemies like the Bile Titan and Tanks.
The Eagle Smoke Strike can be used in special cases mostly against the Automatons. It can provide cover and a means of retreat. It drops 3 (4 with the XXL Weapons Bay Ship Module) smoke bombs perpendicular to the direction it was thrown.
The Eagle Strafing Run fires a barrage of bullets and can be used to clear waves of lighter enemies and may damage some medium enemies. A benefit of this stratagem is that it will not trigger enemies to attack the player when it is thrown.
Eagle | Tier Vs Bugs | Tier Vs Bots | Cooldown (s) | Uses Before Rearm | Applicable Ship Modules | Effective Against |
Eagle Airstrike | 3 | 3 | 15 | 2 | – Liquid Ventilated Cockpit – Pit Crew Hazard Pay – Expanded Weapon Bay | Heavy, Fabricators, Bug Holes |
Eagle 110mm Rocket Pods | 2 | 3 | 15 | 2 | – Liquid Ventilated Cockpit – Pit Crew Hazard Pay – Expanded Weapon Bay | Heavy |
Eagle 500kg Bomb | 2 | 3 | N/A | 1 | – Liquid Ventilated Cockpit – Pit Crew Hazard Pay – Expanded Weapon Bay | Heavy, Bug Holes, Fabricators, Structures |
Eagle Cluster Bomb | 3 | 2 | 15 | 4 | – Liquid Ventilated Cockpit – Pit Crew Hazard Pay – Expanded Weapon Bay – XXL Weapons Bay | Light |
Eagle Smoke Strike | 1 | 2 | 15 | 2 | – Liquid Ventilated Cockpit – Pit Crew Hazard Pay – Expanded Weapon Bay – XXL Weapons Bay | No damage Dealt |
Eagle Napalm Strike | 3 | 1 | 15 | 2 | – Liquid Ventilated Cockpit – Pit Crew Hazard Pay – Expanded Weapon Bay – XXL Weapons Bay | Terminids Only |
Eagle Strafing Run | 1 | 1 | 15 | 3 | – Liquid Ventilated Cockpit – Pit Crew Hazard Pay – Expanded Weapon Bay | Light |
Applicable Ship Modules
Ship Modules are bought from the Ship Management Terminal and are bought with Samples that are picked up during your Democratic Missions:
– Liquid Ventilated Cockpit: Cooldown time reduced by 50% (this module does not affect Rearm Time)
– Pit Crew Hazard Pay: Rearm Time reduced by 20% (from 2:30 to 2:00)
– Expanded Weapon Bay: Increases Eagle uses per rearm by 1
– XXL Weapons Bay: Eagles will drop one additional bomb, does not apply to 500kg