
Helldivers 2 Booster Tier List
Helldivers 2 tier list for the best boosters to use against the Illuminate, Terminids, and Automatons for both solo and group play.

Important Information
As of March 2026 – Patch 6.1.1 – Helldivers 2 has 18 Boosters.
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Secondary Weapon
▼

Source
Hellpod Space Optimization▼S+
S+
S+
Helldivers drop from the Hellpod fully loaded with ammo, grenades, and stims. This Booster is top-tier against all factions, and is a must-have for every squad. It’s also the easiest booster to unlock and often the first one players acquire.
S+
S+
S+
Grants a 10% boost to movement speed and 10% damage resistance while under the effects of stims. You’ll know if a squadmate has it equipped when the edges of your screen glow yellow when using stims.
Stamina Enhancement▼S+
S+
S+
Very useful, especially for Heavy armor users.
Vitality Enhancement▼S
S
S
The Vitality Enhancement Booster does not provide health; it decreases damage taken by 10%. Best paired with armor that offers extra resistances, especially Heavy armor.
Increased Reinforcement Budget▼S
S
S
Boosts initial reinforcements by 1 for each player, going from 5 to 6 when solo, and from 20 to 24 in a full squad.
Sample Extricator▼A
A
A
Heavy enemies have a chance to drop Samples upon death, capped at 10 per mission. Useful for sample farming.
A
A
A
Provides a 15% chance for you to pick up 2x Samples. Useful for Sample farming.
Concealed Insertion▼A
D
D
Deploys a smoke screen where Hellpods land, highly effective against the Automatons but almost useless against the squids and bugs.
Muscle Enhancement▼B
S
B
Reduces the movement debuff effects the environment has on your squad. Foliage, Water, Mud, Snow, Barbed Wire. Especially effective on Hive Worlds.
Flexible Reinforcement Budget▼B
B
B
A very niche booster that reduces the additional reinforcement cooldown by 25% (from 2 minutes to 1 minute 30 seconds). Handy if your squad tends to burn through lives quickly.
Localization Confusion▼B
B
B
Increases time between enemy encounters by 15%. Only applies to reinforcement calls (bug breach, bot drop, incoming Illuminate ships). Does not apply to random patrols or objective-based spawns.
Expert Extraction Pilot▼C
C
C
Reduces extraction timer by 30%. Useful if you’re attempting the Gone in 360 second! Achievement.
Dead Sprint▼C
B
B
Allows you to continue sprinting after running out of stamina, at the cost of health.
Armed Resupply Pods▼C
A
A
Resupply Hellpods are equipped with a med-pen Liberator that targets enemies like a Sentry. Stays active until it runs out of ammo, or the Hellpod is destroyed. Good on defense missions.
UAV Recon Booster▼D
D
D
increases radar distance when your mini-map is open. Useful during blizzards and snowstorms, useless on missions covered in bug Atmospheric Spores.
Motivational Shocks▼D
C
D
Reduces recovery time by 25% when hit by a slowing effect, such as from Bug Acid/Mines, Ice Plants, Stun Grenades, and Tremors.
D
C
C
Friendly Fire special. Every Hellpod triggers a fiery explosion with a 4-meter radius upon landing. This includes Sentries, Reinforcements, and Support Weapons.
Stun Pods▼D
D
D
Hellpods now stun nearby enemies on landing, dealing minor damage that can kill low-health players, or at least force them to use a stim. Useful if you’re being reinforced in the middle of a horde.