Zeri carry is an extreme strong carry with Guinsoos Rageblade. Invest in strong frontline and see Zeri pop off.
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TFT Team Planner Code:
Team Comp Overview
Zeri carry is one of the strongest 2 cost reroll lines you can play right now. You should posture this comp when you get an early Guinsoo’s rageblade. Look to roll for her on stage 3 and stabilize off of Zeri and Watcher 2* units.
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Overall Leveling / Tempo
Recommended Leveling / Tempo for this team comp
3
2-1stage
0gold
4
2-5stage
20+gold
Aim for 20+ Gold by 2-6
5
3-1stage
30+gold
6
3-2stage
30+gold
Reroll for carries
7
4-5stage
20+gold
8
5-5stage
0gold
Early Game
If you have a strong sniper opener (Maddie and Steb 2*) and at least one bow, it is usually a good indicator to play Zeri. Just be careful about being potentially contested – so scout around and see if there are other players slamming rageblade and holding sniper units.
Early Game Leveling / Tempo
Early game leveling and tempo strategy
3
2-1stage
0gold
4
2-5stage
20+gold
5
2-7stage
30+gold
Mid Game
On Stage 3-2, roll for Zeri 2* and upgraded Watchers. It is pivotal to upgrade as many units as possible as you want to win and generate econ for the entire duration of Stage 3. Past 3-2, get back to 50 gold as soon as possible and slow roll above 50g.
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4 Watcher and 2 Snipers is your core. Play whatever you upgrade first.
Mid Game Leveling / Tempo
Mid game leveling and tempo strategy
6
3-2stage
50+gold
Reroll for carries
7
4-1stage
10+gold
At this stage, start saving gold for Level 9
Late Game
After finding Zeri and any 3-star Watcher push levels to find 5 and 6 costs. Often times, you can move towards adding 4 Snipers. 4 Firelight is also a great trait to chase if you manage to get Firelight Emblem off of late game carousels.
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Always position Zeri opposite side of enemy carry.
Late Game Leveling / Tempo
Late game leveling and tempo strategy
9
6-5stage
20+gold
Hit by 5-5 if possible, or can wait until 6-2