This team comp is one of the highest caps board currently as it has multiple 4 and 5 cost carries and supporting units that you can play.
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TFT Team Planner Code:
013c3526300e1034072200TFTSet13
Team Comp Overview
This team comp is one of the highest caps board currently as it has multiple 4 and 5 cost carries and supporting units that you can play. The core is around Urgot, Twitch, Dr. Mundo, and Caitlyn (or Maddie) and the boards you can play around this core is flexible in the mid and late game.
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Twitch and Dr. Mundo will always go into the Experimental Hexes
Overall Leveling / Tempo
Recommended Leveling / Tempo for this team comp
4
2-1stage
0gold
5
2-5stage
10+gold
Aim for 20+ Gold by 2-6
6
3-2stage
20+gold
7
3-7stage
30+gold
8
4-2stage
30+gold
Reroll for carries
9
5-5stage
20+gold
Early Game
Play around early upgraded Snipers and Bruisers with AD items. It is important to maintain proper economy as this board will require a lot of gold (70+) to roll on level 8 for.
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Early Game Leveling / Tempo
Early game leveling and tempo strategy
4
2-1stage
0gold
5
2-5stage
10+gold
6
3-2stage
20+gold
Mid Game
Play strongest board up to stage 4-1. Then level to 8 on 4-1 or 4-2, depending on how much gold you have. You want to have at least 50 gold to roll after leveling to 8. Look to roll for Twitch, Dr. Mundo, and Elise 2-Stars and upgrade your supporting units.
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Twitch and Dr. Mundo will always go into the Experimental Hexes
Mid Game Leveling / Tempo
Mid game leveling and tempo strategy
7
3-7stage
50+gold
8
4-2stage
30+gold
Reroll for carries
Late Game
Look to go to level 9 as fast as possible and push for your late game cap by itemizing and upgrading Caitlyn. Look to find Mordekaiser 2* and 6 costs are strong additions as well. Warwick can replace Urgot.
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Twitch and Dr. Mundo will always go into the Experimental Hexes
Late Game Leveling / Tempo
Late game leveling and tempo strategy
9
5-5stage
20+gold
Hit by 5-5 if possible, or can wait until 6-2