




Team Planner Code
Team Comp Overview
This composition revolves around hitting Leona 2* with 3 items in order to unlock Aurelion Sol as soon as possible. After you get Aurelion Sol, stack mana items so he can start stacking Stardust.





Leveling / Tempo
Below shows when you should level, and how much gold you should have leftover when you reach each level.
3
2-1stage
0gold
4
2-5stage
20+gold
5
2-7stage
30+gold
6
3-2stage
30+gold
7
3-7stage
40+gold
8
4-2stage
30+gold
Reroll for carries
Early Game Overview
The best opener for playing this composition are Aphelios and Leona blue orb drops. You can also hard force this composition with the Double Trouble augment and play strongest board until you can roll for the Targon units.
Leveling / Tempo
Below shows when you should level, and how much gold you should have leftover when you reach each level.
3
2-1stage
0gold
4
2-5stage
20+gold
5
2-7stage
30+gold
Mid Game Overview
Roll on 4-1 or 4-2 depending on how much economy you have (want to roll at least 40 gold) in order to guarantee at least one Taric and Leona 2*. Ideally, you hit Leona 2* on PvE rounds so you can shift items around. Proritize those exact Aurelion Sol items and Zoe can hold the items before you hit.


Leveling / Tempo
Below shows when you should level, and how much gold you should have leftover when you reach each level.
6
3-2stage
30+gold
7
3-7stage
40+gold
8
4-2stage
30+gold
Reroll for carries
Late Game Overview
After hitting one Aurelion Sol, you are expected to lose most of Stage 4 but once you get enough Stardust, you should be able to start winning rounds and push level 9. Getting Aurelion 2* with lots of Stardust is a guaranteed top 2. If you are not able to hit Leona 3, then you can move items to Taric 2.





Leveling / Tempo
Below shows when you should level, and how much gold you should have leftover when you reach each level.
9
5-5stage
20+gold