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Street Demons

Zed is your main damage carry in this Fast 8 Divinicorp comp. Prioritize bloodthirster and infinity edge on Zed, tank items on J4.

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SET 14
S-TIER
Street Demons
Fast 8
Dr. Mundo
Zyra
Ekko
Jinx
Star 0Star 1
Ziggs
Star 0Star 1
Brand
Star 0Star 1
Neeko
Star 0Star 1
Samira
Kobuko

Team Comp Overview: Augments, Carries, Items & Tempo

Street Demons is one of the stronger verticals to come out of this patch. Position accordingly to the street demon hexes and put your primary carry and tank on the special street demon hexes. You can alternate carry Ziggs and Kobuko if you manage to get the items for them.

Street Demon Crown
Manaflow
Freestyling
Slammin’
End Game Board
Dr. Mundo
Ekko
Neeko
Kobuko
Zyra
Jinx
Ziggs
Samira
Brand
Champions and Items
Dr. Mundo
Zyra
Ekko
Jinx
Star 0Star 1
Ziggs
Star 0Star 1
Brand
Star 0Star 1
Neeko
Star 0Star 1
Samira
Kobuko
Optional Body Text

Tempo: Fast 8

Recommended Leveling / Tempo for this team comp

4

2-1stage

0gold

5

2-5stage

10+gold

Aim for 20+ Gold by 2-6

6

3-2stage

20+gold

7

3-7stage

30+gold

8

4-2stage

30+gold

Reroll for carries

9

5-5stage

20+gold


Early Game

Play around early upgraded Street Demons and try to slam items to preserve HP. You often want to slam Brand items and AP utility, so slamming Spear of Shojin, Statik Shiv, and Ionic Spark is ideal.

Early Game Board
Dr. Mundo
Ekko
Darius
Zyra
Early Game Strategy
Star 0Star 1
ZyraCARRY
Dr. Mundo
Ekko
DariusFLEX

Early Game Leveling / Tempo

Early game leveling and tempo strategy

3

2-1stage

0gold

4

2-5stage

20+gold

5

2-7stage

30+gold

Mid Game

Play strongest board up to stage 4-1. Then get to Level 8 on 4-1 or 4-2, depending on how much gold you have. You want to have at least 40 gold to roll after leveling to 8. Look to roll for Brand 2-Star and Neeko 2-Star and upgrade your supporting units.

Mid Game Board
Dr. Mundo
Ekko
Neeko
Rengar
Zyra
Jinx
Ziggs
Brand
Champions and Items
Dr. Mundo
Zyra
Ekko
Jinx
Star 0Star 1
Ziggs
Brand
Neeko
Star 0Star 1
RengarFLEX
KobukoFLEX
Optional Body Text

Mid Game Leveling / Tempo

Mid game leveling and tempo strategy

7

3-7stage

50+gold

8

4-2stage

30+gold

Reroll for carries

Late Game

Look to go to level 9 as fast as possible and push for your late game cap by itemizing and upgrading Kobuko and Samira. Make sure Kobuko always CC’ing the enemy carry’s side. Max cap is usually around playing 3 Item Samira 2-star.

Late Game Board
Dr. Mundo
Ekko
Neeko
Kobuko
Zyra
Jinx
Ziggs
Samira
Brand
Late Game Strategy
Dr. Mundo
Zyra
Ekko
Jinx
Star 0Star 1
Ziggs
Star 0Star 1
Brand
Star 0Star 1
Neeko
Star 0Star 1
Samira
Kobuko
Optional Body Text

Late Game Leveling / Tempo

Late game leveling and tempo strategy

9

5-5stage

20+gold

Hit by 5-5 if possible, or can wait until 6-2