





TFT Team Planner Code
Team Comp Overview
This strategy aims to snowball an early AD opener into a high value legendary board centered around Senna and Kindred. Azir / Nasus can be swapped around for 2 piltover / Volibear + Wukong / upgraded frontline units. Red Buff and Last Whisper are good items to slam as Senna will proc their effects on the entire board. Any artifacts that are remotely frontline related can go on Ornn due to the value he receives from equipping artifacts.






Leveling / Tempo
Below shows when you should level, and how much gold you should have leftover when you reach each level.
3
2-1stage
0gold
4
2-1stage
0gold
5
2-5stage
10gold
6
3-2stage
30+gold
7
3-7stage
40+gold
8
4-2stage
30+gold
Reroll for carries
Early Game Overview
The early game will typically revolve around an AD opener centered around Jhin + Ionia. Caitlyn paired with Piltover/Defenders is also ok but will feel less consistent than Jhin
Leveling / Tempo
Below shows when you should level, and how much gold you should have leftover when you reach each level.
3
2-1stage
0gold
4
2-1stage
0gold
5
2-5stage
10gold
6
3-2stage
30+gold
7
3-7stage
40+gold
8
4-2stage
30+gold
Reroll for carries
Mid Game Overview
Unlockable Units:
Kennen: 8 star levels of Ionia, Yordle, or Defender
Tryndamere: Field an Ashe with 2 items in combat
In the mid game, you can start transitioning in Freljord as well as playing around Yunara/Ionia. Yunara/Ashe backline with Sejuani/Kennen/Yasuo/Trynd is an example, but playing around some version of 2 backline units + 4 frontline is the core strategy for the mid game.
Leveling / Tempo
Below shows when you should level, and how much gold you should have leftover when you reach each level.
3
2-1stage
0gold
4
2-1stage
0gold
5
2-5stage
10gold
6
3-2stage
30+gold
7
3-7stage
40+gold
8
4-2stage
30+gold
Reroll for carries
Late Game
Unlockable Units:
Nasus: Lose 2 combats in a row with Azir
Renekton: Win 2 combats in a row with Azir
In the late game, you should be leveraging a strong economy to hit level 8 and somewhat stabilize your board. Must haves before pushing to level 9 are a Braum 2 + another upgraded frontline unit and either Senna 1 or Yunara 2 paired with an Ashe. Once you have these units, look to push towards level 9 to find upgraded 5 costs and cap out your board. Fielding an early Azir will allow you to potentially field 3 Shurima by unlocking Nasus AND Renekton, but this is not a must for this comp. If you find yourself in a majority AP lobby, Taric is a good splash unit as he gives your entire team Magic Resist depending on his star level.










Leveling / Tempo
Below shows when you should level, and how much gold you should have leftover when you reach each level.
7
3-7stage
40+gold
8
4-2stage
30+gold
Reroll for carries
9
5-1stage
30+gold