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Piltover

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S-TIER
Piltover
Level 5 Reroll
Star 0Star 1Star 2
Caitlyn
Orianna
Vi
Loris
Seraphine
Taric
Star 0Star 1
Braum
Star 0Star 1
T-Hex

TFT Team Planner Code


Team Comp Overview

This strategy revolves around picking an econ or reroll augment early in order to expedite hitting Caitlyn 3* and all other upgraded Piltover units (except for Seraphine). You are often extremely stable with T-Hex in Stage 3 / Stage 4 and can fast track to level 9. 2* T-Hex is INSTANT-WIN

End Game Board
Champion + Items
Star 0Star 1Star 2
Caitlyn
Orianna
Vi
Loris
Seraphine
Star 0Star 1
Braum
Star 0Star 1
T-Hex

Leveling / Tempo

Below shows when you should level, and how much gold you should have leftover when you reach each level.

3

2-1stage

0gold

4

2-3stage

10+gold

5

3-2stage

40+gold

Reroll for carries

6

3-5stage

30+gold

7

4-1stage

40+gold

8

5-1stage

30+gold

Early Game Overview

Unlockable Units:
Orianna: Field 3 unique Piltover units

The early game will be very focused on generating as much econ as possible to maximize your chances of hitting Caitlyn 3* as early as possible. It’s important to get Caitlyn 3* since it allows you to skip Seraphine (assuming everything else is upgraded) and when the T-Hex consumes to Caitlyn 3*, it’ll get a 12 mana/s bonus from its passive.

Early Game Board
<strong>Early Game Champions</strong>
Caitlyn
Orianna
Bard
Vi
Loris

Leveling / Tempo

Below shows when you should level, and how much gold you should have leftover when you reach each level.

3

2-1stage

0gold

4

2-3stage

10+gold

5

3-2stage

40+gold

Reroll for carries

6

3-5stage

30+gold

7

4-1stage

40+gold

8

5-1stage

30+gold

Mid Game Overview

Unlockable Units:
T-Hex: Field 9-stars worth of Piltover units for one combat

Roll aggressively for Caitlyn 3* on Stage 3-1. If you miss, econ back up and slowroll Level 5. Once you hit Caitlyn 3*, level to 6 and finish upgrading Orianna, Vi, and Loris. If you manage to hit a Seraphine, then you can field her and skip one of the star levels for another Piltover unit.

Best 2 Piltover upgrade: Blast Shield, EMP, Electrical Overload

Best 4 Piltover upgrade: Magnetic Coil, Gigantification Ray

Best 6 Piltover upgrade: Mining Drill (provides 4+ gold a turn – pretty much insta win)

Mid Game Board
Mid Game Board
Star 0Star 1Star 2
Caitlyn
Orianna
Vi
Loris
Seraphine
BardFLEX
T-Hex

Leveling / Tempo

Below shows when you should level, and how much gold you should have leftover when you reach each level.

3

2-1stage

0gold

4

2-3stage

10+gold

5

3-2stage

40+gold

Reroll for carries

6

3-5stage

30+gold

7

4-1stage

40+gold

8

5-1stage

30+gold

Late Game

At this point of the game, you should be winning most of Stage 4 and starting to lose Stage 5 until you hit 2* T-Hex. If you are getting low, consider rolling on 8 for upgraded frontline or a second T-Hex 1*. If you get a second T-Hex, you can field it on your board and have it eat Orianna for the mana bonus. Cap out around 4 Piltover and play Lucian/Senna, Fiddlesticks, and upgraded legendaries.

Late Game Board
Late Game Champions + Items
Star 0Star 1Star 2
Caitlyn
Orianna
Vi
Loris
Seraphine
Star 0Star 1
Braum
Star 0Star 1
T-Hex
Lucian & SennaFLEX

Leveling / Tempo

Below shows when you should level, and how much gold you should have leftover when you reach each level.

7

4-1stage

40+gold

8

5-1stage

30+gold

9

6-1stage

30+gold