Midnight Siphon
This Set 11 hero augment makes Yorick into an unkillable drain tank. Look to play him with Alune backline, who will also one shot enemy units
Final Board Setup
With the augment Midnight Siphon, Yorick holds up his shovel and starts nuking the enemy team. If you have a lot of Yoricks, you can try to 3* him and create Godzilla with 6 Behemoth, or you can just play to winstreak with him and transition into a fast 9 Umbral board.
Overall Leveling / Tempo
Recommended Leveling / Tempo for this team comp
4
2-1stage
5+gold
5
2-5stage
15+gold
6
3-2stage
20+gold
Reroll for carries
7
4-2stage
30+gold
8
5-1stage
30+gold
9
6-1stage
30+gold
Early Game
The Umbral trait is very strong early – look to play around Umbrals and Behemoths to start getting Yorick online. **Positioning is based on the Umbral hexes. If your Umbral hexes are on the other side, just mirror what you see here.
Early Game Leveling / Tempo
Early game leveling and tempo strategy
4
2-1stage
5+gold
5
2-5stage
15+gold
6
3-2stage
20+gold
Mid Game
For the mid game, play around 4 Behemoths, 2 Umbral. As mentioned before, if you have a lot of Yorick’s by the beginning of stage 3, look to roll for 3*. If you don’t have that many, use the Yorick 2 and slam items to winstreak to level 9. Otherwise, rolling for 3* Yorick, Alune, Janna, and Shen will also hold insane late game power.
Mid Game Leveling / Tempo
Mid game leveling and tempo strategy
6
3-2stage
40+gold
Reroll for carries
7
4-2stage
30+gold
8
5-1stage
30+gold
Late Game
If you rolled for Yorick 3* and friends, your late game will revolve around playing 6 Behemoth to get the most out of Yorick’s potential.
Late Game Board (Fast 9 Umbral)
The alternate board looks to go level 9 as soon as possible instead of rolling for any 3 stars. In this case, you play 6 umbral along with any legendary units you can muster, relying on Yorick 2* to stabilize your board until then.
Late Game Leveling / Tempo
Late game leveling and tempo strategy
9
5-1stage
30+gold
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