Hwei and Azir
Hwei and Azir are your backline damage carries. Itemize Ornn on frontline to tank damage while Hwei and Azir melt your opponent's board.
Final Board Setup
This a late game composition where we need to preserve HP and economy early on, either through economy, portals, and augments. For example, if we have a strong Storyweaver opener and we can slam a strong early game item such as Statik Shiv with the Rich Get Richer augment – this is the composition to angle towards.
Gain 9 gold now and 1 gold every round.
Overall Leveling / Tempo
Recommended Leveling / Tempo for this team comp
4
2-1stage
5+gold
5
2-5stage
30+gold
Aim for 30+ Gold by 2-6
6
3-2stage
40+gold
7
3-5stage
40+gold
8
4-2stage
50+gold
Reroll for carries
9
5-2stage
50+gold
Early Game
In general, play boards with upgraded units who can hold items. Avoid itemizing non-upgraded units. Preserving HP is key to hitting capped late game boards
The “Talisman of Aid” perk for Kayle is her strongest perk in the early game. This will allow your team to do 30% increased damage to kill off enemy frontline quickly.
Stack your backline around Sivir to focus fire enemy units one at a time and to benefit from her attack speed bonus.
Early Game Leveling / Tempo
Early game leveling and tempo strategy
4
2-1stage
5+gold
5
2-5stage
30+gold
6
3-2stage
40+gold
Try to hit this breakpoint, or it will be hard to fast 9
Mid Game
For the mid game, look to find an item holder for your AP items – good candidates are Teemo, Zyra, and Zoe as they are adept at killing units in the mid game and winning fights. Note that these units heavily rely on having a strong frontline to scale through the fight. Frontline items can be moved onto stronger, upgraded tanks when you manage to hit them.
A common mistake is moving items from a 2* Teemo or Zoe to a 1* Azir or Hwei – this will usually lower your overall damage, so be mindful of selling upgraded item holders
Mid Game Leveling / Tempo
Mid game leveling and tempo strategy
6
3-2stage
40+gold
7
3-5stage
40+gold
8
4-2stage
50+gold
Late Game
This is the hardest part of making it to late-game compositions – evaluating on key stages whether or not your board can go level 9. While your board may seem stable on stage 4, people are often rolling down their gold on this stage to spike. If you notice the tempo of the lobby increasing and you are getting to low amounts of HP, feel free to slight roll on level 8 to hit upgrades and stabilize.
Hwei is a fantastic Morellonomicon holder as his AOE will target the biggest enemy clump
Late Game Leveling / Tempo
Late game leveling and tempo strategy
9
5-5stage
50+gold
It is important to have 50-70 gold or you will likely miss on your upgrades
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