Back to Team Comps

Honeymancy Ziggs Blitzcrank

This Honeymancy team comp revolves around rerolling Ziggs, Blitzcrank, and Poppy for a guaranteed top 4 placement.

A-TIER
Honeymancy Reroll
Level 5 Reroll
Star 0Star 1Star 2
Ziggs
Star 0Star 1Star 2
Blitzcrank
Star 0Star 1Star 2
Poppy
Cassiopeia
Nunu
Vex
TahmKench
Star 0Star 1
Karma

Final Board Setup

This team composition revolves around rerolling Ziggs, Blitzcrank, and Poppy for a guaranteed top 4 placement. You want to be posturing Honeymancer reroll if you get a bunch of copies of Ziggs and Blitzcrank early.

End Game Board
TahmKench
Blitzcrank
Poppy
Nunu
Vex
Ziggs
Cassiopeia
Karma
End Game Strategy
Star 0Star 1Star 2
Ziggs
Star 0Star 1Star 2
Blitzcrank
Star 0Star 1Star 2
Poppy
Cassiopeia
Nunu
Vex
TahmKench
Star 0Star 1
Karma
Karma is an excellent Morellnomicon applier

Overall Leveling / Tempo

Recommended Leveling / Tempo for this team comp

3

2-1stage

5+gold

4

2-5stage

10+gold

Aim for 30+ Gold by 2-6

4

3-1stage

50+gold

Reroll for carries

7

4-1stage

30+gold

Don't go level 6 and 7 until you hit 3* Ziggs and Blitzcrank

8

4-5stage

30+gold

9

6-1stage

20+gold


Early Game

Play around early incantors and Ziggs 2* and early Vanguards and Blitzcrank 2*. Honeymancer trait is quite strong if you manage to activate it in the early game. You can also default into a lose streak to maximize your economy before 3-1.

Early Game Board
Blitzcrank
Warwick
Ziggs
Cassiopeia
Early Game Strategy
Ziggs
Blitzcrank
Warwick
Cassiopeia

Early Game Leveling / Tempo

Early game leveling and tempo strategy

3

2-1stage

5+gold

4

2-5stage

10+gold

4

3-1stage

50+gold


Mid Game

On Stage 3-1, reroll for Ziggs, Blitzcrank, and Poppy. Roll to around 32 gold and then slowroll past 3-2 with 50+ gold. Look to upgrade supporting units to 2* as well. Make sure to have a balance of frontline and backline items at all time to avoid bleeding HP.

Mid Game Board
Blitzcrank
Poppy
Nunu
Ziggs
Cassiopeia
Mid Game Strategy
Star 0Star 1Star 2
Ziggs
Star 0Star 1Star 2
Blitzcrank
Star 0Star 1Star 2
Poppy
Cassiopeia
Nunu

Mid Game Leveling / Tempo

Mid game leveling and tempo strategy

7

4-5stage

50+gold

8

5-1stage

30+gold

Reroll for carries

Late Game

In the late game, you want to be activating 4 Incantors as fast as possible. Prioritize getting Blue Buff + Morellonomicon on Karma since it is a broken combination to apply anti-heal to the entire enemy board and getting your frontline healthy when units are being killed.

Late Game Board
TahmKench
Blitzcrank
Poppy
Nunu
Vex
Ziggs
Cassiopeia
Karma
Late Game Strategy
Star 0Star 1Star 2
Ziggs
Star 0Star 1Star 2
Blitzcrank
Star 0Star 1Star 2
Poppy
Cassiopeia
Nunu
Vex
TahmKench
Star 0Star 1
Karma
Karma is an excellent Morellnomicon applier

Late Game Leveling / Tempo

Late game leveling and tempo strategy

9

6-2stage

20+gold

Hit by 5-5 if possible, or can wait until 6-2