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Honeymancy Arcana Ziggs

Ziggs and Blitzcrank are your carries in this Honeymancy hyper roll comp. 3 Star Nunu and 2 Star Tahm Kench are your frontline units.

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S-TIER
Honeymancy Arcana Ziggs
Hyper Roll
Star 0Star 1Star 2
Ziggs
Star 0Star 1Star 2
Blitzcrank
Star 0Star 1Star 2
Nunu
KogMaw
Ahri
Veigar
Hecarim
Star 0Star 1
TahmKench
Xerath

Final Board Setup

Ziggs makes his debut as a premier reroll unit thanks to the new and improved Honeymancy trait.

Blitzcrank pairs well as another 1-cost Honeymancer to become the core tank of the comp. If you find the Sweet Tooth Augment, Nunu becomes a strong frontline tank with Ziggs as the backline carry.

Example Final Board
Nunu
Blitzcrank
TahmKench
Ziggs
KogMaw
Veigar
Xerath
Hecarim
Ahri
Champs and Items
Ziggs
Blitzcrank
Nunu
KogMaw
Ahri
Veigar
Hecarim
TahmKench
Xerath
Optional Body Text

Overall Leveling / Tempo

Recommended Leveling / Tempo for this team comp

4

2-1stage

0gold

5

2-5stage

10+gold

Aim for 20+ Gold by 2-6

6

3-2stage

20+gold

7

3-5stage

30+gold

8

4-2stage

30+gold

9

5-5stage

20+gold


Early Game

Add Honeymancy units and don’t level at all until you have both Ziggs and Blitzcrank at 3-stars. Your early game board should revolve around Ziggs’ and Blitzcrank’s traits with Honeymancy being the preferred vertical trait.

At level 5: Play 5-Honeymancy or 3-Honeymancy and 2-Arcana.

Early Game Board
Blitzcrank
Nunu
Ziggs
Ahri
Champs and Items
Ziggs
Blitzcrank
Nunu
Ahri

Early Game Leveling / Tempo

Early game leveling and tempo strategy

4

2-3stage

10gold

At 3-1, roll down to 30 gold to try and hit your units.

5

3-2stage

30+gold

6

3-5stage

30+gold

Don't go to level 6 until Blitz/Ziggs 3


Mid Game

Once you have Ziggs and Blitzcrank 3, start pushing levels. If you are close to a Nunu 3, it’s fine to stay at Level 6 to try to secure the 3-Star, but this comp caps out with adding in Arcana splash units and eventually finding Xerath on level 9.

Mid Game Board
Blitzcrank
Nunu
Ziggs
KogMaw
Veigar
Hecarim
Ahri
Champs and Items
Star 0Star 1Star 2
Ziggs
Star 0Star 1Star 2
Blitzcrank
Star 0Star 1Star 2
Nunu
KogMaw
Ahri
Veigar
Hecarim

Mid Game Leveling / Tempo

Mid game leveling and tempo strategy

7

4-2stage

50+gold

8

5-1stage

30+gold

At this stage, start saving gold for Level 9

Late Game

If you are unable to itemize Veigar, it can be effective to place him on the frontline so that he can give bees to more useful units. Your late game strategy should be to hit Level 9 and find Xerath and Tahm Kench 2. The teamwide Arcana buff from Ahri combined with Honeymancer’s %dmg buff will allow Ziggs to bring the boom.

NOTE: As far as positioning goes, Ziggs will always target the furthest unit, so ideally you have him on the opposite side of the opposing team’s carry. If the enemy team is reliant on aoe (Norra, TK, Hwei, Briar), move Veigar on the side with Xerath and Ahri to direct damage away from Ziggs.

Late Game Board
Nunu
Blitzcrank
TahmKench
Ziggs
KogMaw
Veigar
Xerath
Hecarim
Ahri
Champs and Items
Star 0Star 1Star 2
Ziggs
Star 0Star 1Star 2
Blitzcrank
Star 0Star 1Star 2
Nunu
KogMaw
Ahri
Hecarim
Veigar
Star 0Star 1
TahmKench
Xerath

Late Game Leveling / Tempo

Late game leveling and tempo strategy

9

5-5stage

20+gold

Hit by 5-5 if possible, or can wait until 6-2