Heavenly Kayn
Stack buffs on Kayn while also debuffing the enemy team with Ghostly Morgana to 1v9 your opponent in this Heavenly Kayn team comp.
Final Board Setup
This comp looks to stack buffs on Kayn while also debuffing the enemy team with ghostly so Kayn can “1v9” the enemy board. Combat augments to further buff Kayn are a must, with healing orbs or any of the CC immunity augments being insanely good.
Overall Leveling / Tempo
Recommended Leveling / Tempo for this team comp
4
2-1stage
5+gold
5
2-5stage
15+gold
6
3-2stage
20+gold
7
3-7stage
30+gold
8
4-2stage
30+gold
9
5-1stage
30+gold
Early Game
Early game, look for Heavenly units and place in a melee carry with them to hold your early game items. Volibear, Yone and Tristana can use and hold Kayn items. A Volibear/Yone 2-Star with items will stabilize your board until level 8, allowing you to gather up interest through stage 3.
Early Game Leveling / Tempo
Early game leveling and tempo strategy
4
2-1stage
5+gold
5
2-5stage
15+gold
6
3-2stage
20+gold
Mid Game
Continue starring/upgrading Heavenly units and prioritize getting Kayn items on carousel rounds. Edge of Night is a must, along with a healing item (Hand of justice is preferred, but bloodthirster works just fine) and a third damage item (Giant slayer is good to melt through frontlines before Kayn gets cc’d to death). If you come across a Lee Sin, he is a good placeholder until you get Kayn as well.
Mid Game Leveling / Tempo
Mid game leveling and tempo strategy
7
3-7stage
30+gold
8
4-2stage
30+gold
Late Game
Once you hit level 8, roll down to 30 gold to stabilize your board. Kayn 2 is a major upgrade compared to Kayn 1 while Morgana is mainly used as a morello/ghostly debuffer so the difference is pretty negligible. The comp caps out by 2 starring Wukong at level 9 and itemizing Wukong as a secondary carry. Heavenly spat also takes this comp to another level, providing omnivamp for the entire team.
Late Game Leveling / Tempo
Late game leveling and tempo strategy
9
5-1stage
30+gold
Ideally, you go level 9 at 5-1, but if you are weak you may have to delay this to stabilize and not die at level 8.
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