Fated Kindred/Ahri Reroll
Kindred and Ahri are your carries in this Fated Kindred Ahri level 6 reroll TFT comp. Put tank items on Shen for a strong frontline.
Final Board Setup
This comp plays around Ahri and Kindred 3 by rerolling at Level 6. For Fated, pair Ahri with Kindred until you have 5 or 7 fated units, and then pair Ahri with Thresh. The attack speed that Kindred’s fated bonus offers only benefits Kindred and Ahri, but when playing 5 fated, Thresh’s team-wide tank stats are more useful overall.
Overall Leveling / Tempo
Recommended Leveling / Tempo for this team comp
4
2-1stage
5+gold
5
2-5stage
15+gold
6
3-2stage
30+gold
Reroll for carries
7
4-1stage
30+gold
8
4-7stage
50+gold
9
6-1stage
30+gold
Early Game
If you have a Dryad opener, look to start stacking up the hp bonus. This comp caps out hard with any +1 emblem, whether it’s a Reaper spat, Fated spat, or Ghostly spat. Prioritize combat augments to make sure you can keep up with late game boards. Early on, your board will be any variation of Ahri, Kindred and a frontline, whether that’s Dryad, Yasuo, or Ghostly in the form of Shen/Aatrox with Rek’sai for bruiser. Building a Statikk Shiv makes your board very strong early and helps getting Dryad stacks even during losses.
Early Game Leveling / Tempo
Early game leveling and tempo strategy
4
2-1stage
5+gold
5
2-5stage
15+gold
6
3-2stage
20+gold
Reroll for carries
Mid Game
Once you hit level 6, slow roll for Ahri/Kindred/Shen. If you hit Ahri and Kindred 3 before coming close to Shen 3, then skip Shen and play for levels instead. Shen is a very popular unit to splash for ghostly so it is not always optimal to look to 3 star him. Try to get tears from carousels as blue buff is incredible strong on Kindred and Statikk shiv is also needed to shred through frontlines.
Mid Game Leveling / Tempo
Mid game leveling and tempo strategy
7
4-1stage
30+gold
Ideally you hit Kindred and Ahri 3 before Stage 4, but if you are still a ways off from hitting and/or are contested, go 7 here.
8
4-7stage
30+gold
Late Game
After hitting Ahri 3 and Kindred 3, you can fill out the comp based on your augments. The below example is a standard board without any +1 augments, but Reaper emblem -> emblem on Ahri, Yone over Thresh; Fated emblem -> put on Ornn; Ghostly emblem -> put on Ornn, play Illaoi over Syndra.
Late Game Leveling / Tempo
Late game leveling and tempo strategy
9
6-1stage
30+gold
If you hit a Sett early, play him on your board to start stacking AD.
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