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Exotech Zeri

Zeri is your carry in this Exotech / Bastion Fast 8 TFT comp. Sejuani and Morde are your frontline tanks.

SET 14
A-TIER
Exotech Zeri
Fast 8
Jax
Kindred
Jhin
Naafiri
Varus
Mordekaiser
Zeri
Sejuani
Aurora

Team Comp Overview

Aim to play this Fast 8 board when offered an econ augment on 2-1 along with an AD item start.
Augments that supplement this strategy include any Exotech augment, attack speed augment, or any of the Cybernetic augments as the Exotech items are counted by the Cybernetic augments.

Cyberdeck
Exotech Crest
Raining Gold
Item Collector
Cybernetic Implant
Final Board Layout
Jax
Mordekaiser
Sejuani
Naafiri
Varus
Kindred
Jhin
Zeri
Carries & Items
Jax
Kindred
JhinCARRY
Naafiri
MordekaiserTANK
Varus
ZeriCARRY
SejuaniTANK
Notes

Overall Leveling / Tempo

Recommended Leveling / Tempo for this team comp

3

2-1stage

0gold

4

2-5stage

20+gold

Aim for 20+ Gold by 2-6

5

2-7stage

30+gold

6

3-2stage

30+gold

7

3-7stage

40+gold

8

4-2stage

30+gold

Reroll for carries


Early Game

In the early game, play a board centered around any upgraded tank units and an AD item holder.
Since this is a Fast 8 comp, look to lose streak in order to build your economy faster than the rest of the lobby. Prioritize 2 Guinsoo’s Rageblade as those items are Zeri’s best in slot items.

Take note of which Exotech items are offered during the game so you can plan ahead and decide whether you need to prioritize tank or carry item components on carousel rounds.
For example, if you are offered 2 tank Exotech items, consider picking more offensive item components on carousel rounds as the trait itself will provide the tank items.

Early Game Board
Jax
Naafiri
Jhin
Kindred
Early Game Strategy
Jax
Naafiri
Kindred
Jhin

Early Game Leveling / Tempo

Early game leveling and tempo strategy

3

2-1stage

0gold

4

2-4stage

10+gold

5

2-7stage

30+gold

Mid Game

In the mid game, you need to stabilize your board in order to have enough health to work with during the Level 8 rolldown. So on 3-2 Level to 6 and roll for any tank upgrades and an upgraded Jhin. Nitro is a particularly good early to mid game trait because each Nitro unit synergizes with an Exotech unit and the trait provides an extra unit on the board.

Mid Game Board
Shyvana
Mordekaiser
Jax
Elise
Jhin
Kindred
Mid Game Strategy
Jax
Kindred
Jhin
Shyvana
Elise
Mordekaiser

Mid Game Leveling / Tempo

Mid game leveling and tempo strategy

6

3-2stage

30+gold

7

3-7stage

40+gold

Late Game

On 4-2 push to Level 8 and roll aggressively for your 4 cost units. Try your best not to roll all the way down to 0 gold as you still need to push to Level 9 as your win condition.

After stabilizing in stage 4, push to Level 9 and play 5 cost utility units such as: Garen, Renekton, Zac.
If you have an excess amount of AP items, consider playing Aurora or Kobuko to provide more damage if your comp needs it.

If you have an Exotech Emblem drop Naafiri or Varus for any of the aforementioned 5 cost units.

Late Game Board
Mordekaiser
Sejuani
Naafiri
Jax
Varus
Kindred
Aurora
Jhin
Zeri
Late Game Strategy
Jax
Kindred
JhinCARRY
Naafiri
Varus
MordekaiserTANK
ZeriCARRY
SejuaniTANK
AuroraFLEX