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Dragon Training

A-TIER
Dragon Training
Level 7 Reroll
Kennen
Malphite
Janna
Rakan
Star 0Star 1Star 2
Neeko
Star 0Star 1Star 2
Smolder
K’Sante
Jarvan IV

Team Planner Code


Power Snax Champions

Smolder
Neeko

Team Comp Overview

This composition relies on an early Lulu drop to begin your level 1 Dragon’s journey. Once Smolder hits Level 30 with the Efficient powerup + best in-slot items, your board becomes unstoppable. NOTE: You do NOT need anti-heal in this composition, Smolder will already apply it with his autos + splash damage.

Final Comp Board
Champions + Items
Kennen
Malphite
Janna
Rakan
Star 0Star 1Star 2
NeekoTANK
Star 0Star 1Star 2
SmolderCARRY
K’Sante
Jarvan IV

Leveling / Tempo

Below shows when you should level, and how much gold you should have leftover when you reach each level.

3

2-1stage

0gold

4

2-5stage

20+gold

5

2-7stage

30+gold

6

3-2stage

30+gold

7

3-5stage

40+gold

Reroll for carries

8

5-2stage

30+gold

Early Game Overview

You must have a Smolder by the end of Stage 2, otherwise you will be hitting the Level 30 breakpoint way too late. It is important to have a strong board in the early game as you get Trainer EXP from killing units. Play whatever upgraded frontline that you can get, but Protectors are usually the best.

Early Game Board
Early Game Champions
Kennen
Malphite
RakanTANK
Janna
SmolderCARRY

Leveling / Tempo

Below shows when you should level, and how much gold you should have leftover when you reach each level.

3

2-1stage

0gold

4

2-5stage

20+gold

5

2-7stage

30+gold

Mid Game Overview

On Stage 3-2, level to 6 and roll slightly to get stronger. Your frontline upgrades are usually more important so you can stall for Smolder to ramp up (if you have Rageblade early). Don’t overroll as it is important to roll most of your gold on level 7 for Neeko and Smolder 3*.

Mid Game Board
Mid Game Champions
Kennen
Malphite
Janna
Star 0Star 1
RakanFLEX
Neeko
SmolderCARRY

Leveling / Tempo

Below shows when you should level, and how much gold you should have leftover when you reach each level.

6

3-2stage

40+gold

Slight roll for better frontline

7

3-5stage

30+gold

Reroll for carries

8

5-2stage

30+gold

Late Game Overview

Throughout Stage 4 and Stage 5, slowroll for Neeko and Smolder. If Neeko is too contested, then it is alright to chase for Rakan 3* or itemize a 2* K’Sante. Make sure to fish for Efficient power-up in the late game. Focus on Jarvan positioning to stall out enemy damage carries.

Late Game Board
Late Game Champions
Kennen
Malphite
Janna
Rakan
Star 0Star 1Star 2
NeekoTANK
Star 0Star 1Star 2
SmolderCARRY
K’SanteTANK
Jarvan IV

Leveling / Tempo

Below shows when you should level, and how much gold you should have leftover when you reach each level.

9

5-5stage

20+gold