Cassiopeia and Syndra Reroll
This comp has Syndra and Cassiopeia as your primary carries. Neeko, Vex, and Swain are your tanks for maximum uptime for Incantor Stacks.
Final Board Setup
This team composition revolves around rerolling Syndra and Cassiopeia as your primary carries. This composition relies on rerolling Neeko as primary tank and Vex and Swain as secondary tanks for maximum uptime for Incantor Stacks. Double Guinsoos Rageblade is pivot to scale into the fights.
Overall Leveling / Tempo
Recommended Leveling / Tempo for this team comp
4
2-1stage
0gold
5
2-5stage
10+gold
Aim for 20+ Gold by 2-6
6
3-2stage
40+gold
Reroll for carries
7
4-1stage
30+gold
Don't go level 7 until you've hit Syndra and Neeko 3*
8
4-5stage
30+gold
9
6-1stage
20+gold
Early Game
It is pivotal to have Syndra in the early game since she needs to start stacking orbs early on in order to be useful in the mid and late game. Ziggs is also a great item holder for AP items if you aren’t able to find a Syndra in the early game.
Incantor Emblem should be used on Vex as she will be casting a lot in the front line.
Early Game Leveling / Tempo
Early game leveling and tempo strategy
4
2-1stage
0gold
5
2-5stage
10+gold
6
3-2stage
40+gold
Mid Game
It is important to get 3 Items (Double Guinsoos) onto Cassiopeia as soon as possible as she will be the primary source of your damage. Roll generously on 3-2 to get upgraded units and prioritize upgrading frontline as soon as possible. Incantors rely on frontline stalling to get their AP stacks up.
Giving mana items to Syndra in the early game is helpful for scaling her ability
Mid Game Leveling / Tempo
Mid game leveling and tempo strategy
7
3-7stage
50+gold
8
4-2stage
30+gold
Reroll for carries
Late Game
After hitting Cassieopeia 3-Star and Syndra 3-Star, go to level 7 and 8 to add in stronger units. You can go for more shapeshifter units or more front line and CC units.
Arcana is a great splash for end game trait and board wide effects
Late Game Leveling / Tempo
Late game leveling and tempo strategy
9
5-5stage
20+gold
Hit by 5-5 if possible, or can wait until 6-2
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