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Ashe Juggernauts

B-TIER
Ashe Juggernauts
Fast 8
Aatrox
Naafiri
Dr. Mundo
Vi
Udyr
Star 0Star 1
Ashe
Star 0Star 1
Sett
Zyra

Team Planner Code


Power Snax Champions

Ashe
Sett

Team Comp Overview

This board revolves having an almost unkillable frontline that can stall for Ashe to ramp up. Kraken Slayer + Guinsoo’s Rageblade is mandatory in this composition given the item synergy. This line can also be commonly played around Crystal Gambit cashout and you aren’t dropped a Crystal Gambit emblem.

Final Comp Board
Champions + Items
Aatrox
Naafiri
Dr. Mundo
Vi
Udyr
Star 0Star 1
Ashe
Star 0Star 1
Sett
Zyra

Leveling / Tempo

Below shows when you should level, and how much gold you should have leftover when you reach each level.

3

2-1stage

0gold

4

2-5stage

20+gold

5

2-7stage

30+gold

6

3-2stage

30+gold

7

3-7stage

40+gold

8

4-2stage

30+gold

Reroll for carries

Early Game Overview

If you don’t start with 3 Crystal Gambit, it is common to play around a Guinsoo’s carry (most 1 cost back liner works, including AP units) with a beefy, upgraded frontline. Play strongest board until you hit Crystal Gambit 3, then continue to win rounds until you Double Down.

Early Game Board
Early Game Champions
Aatrox
Naafiri
Dr. Mundo
GnarCARRY
SivirFLEX

Leveling / Tempo

Below shows when you should level, and how much gold you should have leftover when you reach each level.

3

2-1stage

0gold

4

2-5stage

20+gold

5

2-7stage

30+gold

Mid Game Overview

On 3-1 or 3-2, evaluate whether or not you can Double Down on Crystal Gambit. This requires you to scout the lobby beforehand to see if there are any other players who will Double Down – if uncontested then you can go for a cashout on late Stage 3 or early Stage 4. After the cashout, roll down for your upgraded frontliners and you are usually stable on one copy of Ashe.

Mid Game Board
Mid Game Champions
Aatrox
Naafiri
Dr. Mundo
Vi
Udyr
Ashe
Sett

Leveling / Tempo

Below shows when you should level, and how much gold you should have leftover when you reach each level.

6

3-2stage

30+gold

7

3-7stage

40+gold

8

4-2stage

30+gold

Reroll for carries

Late Game Overview

If you have a ton of gold and at least 2 lives, you can stabilize off of Ashe 1* and wait until level 9 for rolling. Your win condition is usually Zyra 2* holding AP items and swapping out lower cost Juggernaut units (Aatrox and Vi) for 2* legendary units.

Late Game Board
Late Game Champions
Aatrox
Naafiri
Dr. Mundo
Vi
Udyr
Star 0Star 1
Ashe
Star 0Star 1
Sett
Zyra

Leveling / Tempo

Below shows when you should level, and how much gold you should have leftover when you reach each level.

9

5-5stage

20+gold