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A.M.P Annie

Annie is your backline carry in this Fast 9 AMP comp. Prioritize econ augments and mana generation items to unleash Annie's full potential.

SET 14
A-TIER
A.M.P Annie
Fast 9
Ekko
Mordekaiser
Yuumi
Neeko
Ziggs
Star 0Star 1
Annie
Star 0Star 1
Kobuko
Star 0Star 1
Samira
Viego

Team Comp Overview: Augments, Carries, Items & Tempo

Aim to play this Fast 9 board when offered an econ augment on 2-1 along with an AP item start.
Augments that supplement this strategy include any late game scaling augments or augments that give a ton of gold right off the bat.

What Doesn’t Kill You
Void Swarm
Raining Gold
Scoreboard Scrapper
Final Board Layout
Viego
Ekko
Mordekaiser
Neeko
Kobuko
Annie
Yuumi
Ziggs
Samira
Carries & Items
Ekko
Mordekaiser
Yuumi
Neeko
Ziggs
AnnieCARRY
KobukoTANK
SamiraCARRY
Viego

Tempo: Fast 9

Recommended Leveling / Tempo for this team comp

3

2-1stage

0gold

4

2-5stage

20+gold

Aim for 20+ Gold by 2-6

5

2-7stage

30+gold

6

3-2stage

30+gold

7

3-7stage

40+gold

8

4-2stage

30+gold

Reroll for carries


Early Game

In the early game play a board centered around any upgraded tank units and an AP item holder.
The win condition of the comp is to cap your board at Level 9 so look to establish a win streak and preserve HP. Zyra and Seraphine are good candidates to hold AP items.

Early Game Board
Dr. Mundo
Ekko
Seraphine
Zyra
Early Game Strategy
Dr. Mundo
Seraphine
Zyra
Dr. Mundo
AlistarFLEX

Early Game Leveling / Tempo

Early game leveling and tempo strategy

3

2-1stage

0gold

4

2-1stage

10+gold

5

2-5stage

10+gold

Mid Game

On 4-2 push to Level 8 and roll for your 4 cost units. Try not to overoll – you are most likely stable on 1 Annie, an upgraded frontliner, and copies of your other core units. It is EXTREMELY important to make it to level 9, you are going bot 4 if you are stuck on level 8 on stage 5.

Mid Game Boaard
Ekko
Mordekaiser
Neeko
Gragas
Annie
Yuumi
Ziggs
Mid Game Strategy
Ekko
Star 0Star 1
MordekaiserTANK
Yuumi
Neeko
Ziggs
AnnieCARRY
LeBlancFLEX
SamiraFLEX
GragasFLEX

Mid Game Leveling / Tempo

Mid game leveling and tempo strategy

6

3-2stage

30+gold

8

4-2stage

40+gold

Late Game

After stabilizing in stage 4, push to Level 9 and go for 2* Samira and 2* Kobuko. Kobuko does well with AP bruiser items as well (such as Bloodthirsters and Crownguard). Put leftover AD items onto Samira for max cap. Viego is a good to have since he can apply an AOE debuff with Techie.

Final Board Layout
Viego
Ekko
Mordekaiser
Neeko
Kobuko
Annie
Yuumi
Ziggs
Samira
Carries & Items
Ekko
Mordekaiser
Yuumi
Neeko
Ziggs
AnnieCARRY
KobukoTANK
SamiraCARRY
Viego
Final Board Layout with Brand
Viego
Ekko
Mordekaiser
Neeko
Kobuko
Annie
Yuumi
Brand
Samira
Carries & Items
Ekko
Mordekaiser
Yuumi
Neeko
BrandFLEX
AnnieCARRY
KobukoTANK
SamiraCARRY
Viego

Late Game Leveling / Tempo

Late game leveling and tempo strategy

9

5-5stage

20+gold

Hit by 5-5 if possible, or can wait until 6-2