Syndra

Syndra Build & Runes

ChampionSkill
Q
ChampionSkill
W
ChampionSkill
E
ChampionSkill
R

Syndra
 / Guide

Early Game
  • Syndra's early game is defined as a lane bully who aims to slowly whittle her opponents down with
    ChampionSkill
    Q
    Dark Sphere
    and keep them out of lane.
Late Game
  • Her late game can be very versatile and is up to team composition. She can play as a burst mage, creating picks for her team, or she can be a control mage with
    ChampionSkill
    W
    Force of Will
    slow and
    ChampionSkill
    E
    Scatter the Weak
    stun (plus the very threat of her spheres which all add to her total
    ChampionSkill
    R
    Unleashed Power
    count), or she can supply DPS with
    ChampionSkill
    Q
    Dark Sphere
    with strong self peel with
    ChampionSkill
    E
    Scatter the Weak
    .
Thanks To
Syndragami for helping create this guide. Check them out here: Youtube, Discord
Tips & Tricks
  • ChampionSkill
    Q
    Dark Sphere
    has no cast time and does not interrupt movement, but it has a slight delay that you’ll need to learn.
  • A sphere grabbed by
    ChampionSkill
    W
    Force of Will
    will have its duration refreshed on the first cast, and not the second.
  • The closer a sphere or enemy is to Syndra, the farther they will be thrown with
    ChampionSkill
    E
    Scatter the Weak
  • Casting
    ChampionSkill
    R
    Unleashed Power
    on a target that goes untargetable will cause the spheres to remain on the ground but will do no damage, while
    ChampionSkill
    R
    Unleashed Power
    goes on full cooldown.
  • If
    ChampionSkill
    Q
    Dark Sphere
    is up and you have enough spheres/damage to go for a kill combo, you should always use
    ChampionSkill
    Q
    Dark Sphere
    then
    ChampionSkill
    R
    Unleashed Power
    , or
    ChampionSkill
    R
    Unleashed Power
    then
    ChampionSkill
    Q
    Dark Sphere
    the second your cast time is over. It's free damage.