The second patch of 2026 is here, and includes a handful of buffs, nerfs and adjustments. Check out the full patch 26.2 notes for additional details from Riot (source).


Champions
Aatrox
See Highest Win Rate Aatrox BuildsAatrox has struggled to find a place on the Rift in the new season with split pushing on the rise and fewer chances to flex his team fighting strengths. We’re giving him some additional power this patch, primarily in the jungle, where his growing audience has been kneecapped, as well as in the top lane where he could use more ways to benefit from experience. We hope this satiates Aatrox players, especially those with Endless Hunger.

Passive – Deathbringer Stance
- Bonus Magic Damage based on Target Max Health: 4-8% (based on level) ⇒ 4-10% (based on level)

Q – The Darkin Blade
- Bonus Damage to Monsters: 15 ⇒ 25
Ashe
See Highest Win Rate Ashe BuildsAshe is underperforming in the new season so we’re here to bring her back up near her former power level. We like that she has a strong affinity for buying attack speed, so we’re just making those purchases multiply a little bit harder.
- Attack Damage Growth: 3 ⇒ 3.5
Gwen
See Highest Win Rate Gwen BuildsGwen jungle has skyrocketed in both pickrate and winrate. While we’re excited to see her loving the new season and snipping from dusk til dawn, we need to make sure she’s not turning all opponents (especially jungle camps) into paper.

Passive – A Thousand Cuts
- Monster Damage Cap: 5 (+10% AP) ⇒ 3 (+5% AP)
Jayce
See Highest Win Rate Jayce BuildsJayce jungle (AKA Jungle Jayce) has become extremely popular and is also much too strong. One of those two things is awesome and the other isn’t. We’d like to retain JJ as a viable option in the jungle, but without him dominating the competition. So we’re delivering a light nerf that’s intended to bring him more in line with other junglers.

Q – To the Skies / Shock Blast
- Bonus Damage to Monsters : 50 ⇒ 25
Lillia
See Highest Win Rate Lillia BuildsLillia has been in a dream since the changes to Rift. Unfortunately we need to wake her up as it’s become a nightmare for her opponents. We want her to maintain her spot as our premier in-and-out skirmisher in the jungle, but without her prancing out of control. We are looking to nerf her ability to stay topped up as well as bring down some of her late game damage.
Passive – Dream-Laden Bough
- Heal Against Large Monsters: 39 (+15% AP) ⇒ 39 (+9% AP)

Q – Blooming Blows
- AP Ratio: 35% AP ⇒ 30% AP
Malphite
See Highest Win Rate Malphite BuildsMalphite’s been a frontrunner on the Rift for a while, both in top and in the jungle. We’re actually very happy that he’s found a real audience in the jungle! That said, he’s still overperforming, so we need to bring him down now while still leaving him with two roles to play. To do that, we’re reducing some of his trading and clearing damage while retaining his high durability to physical damage and strong engage power. We’re also hitting jungle a little more as it’s meant to be slightly weaker than his top lane, as opposed to slightly stronger, which is currently the case.

W – Thunderclap
- Monster Damage: 2x ⇒ 1.8x

E – Ground Slam
- Damage: 80 / 120 / 160 / 200 / 240 (+ 60% AP) (+ 40% armor) ⇒ 60 / 95 / 130 / 165 / 200 (+ 60% AP) (+ 40% armor)
- Mana Cost: 50 ⇒ 50 / 55 / 60 / 65 / 70

R – Unstoppable Force
- Cooldown: 130 / 105 / 80 ⇒ 130 / 115 / 100
Master Yi
See Highest Win Rate Master Yi BuildsMaster Yi has been struggling as a result of the changes in the new season. We’re looking to return some of his power so that he can keep up with other junglers and better live up to his full hyper carry potential.
- Armor Growth: 4.2 ⇒ 4.5

Q – Alpha Strike
- On-Hit Damage Mod: 65% ⇒ 75%
Nunu & Willump
See Highest Win Rate Nunu & Willump BuildsNunu & Willump are devouring the competition in the new season, so we’re here to bring them back to a fairer level of power. To do that, we’re reducing a mix of the PvP and PvE power out in their kits to give opponents a fighting chance.

Q – Consume
- Cooldown: 12 / 11 / 10 / 9 / 8 ⇒ 13 / 12 / 11 / 10 / 9 seconds

W – Biggest Snowball Ever!
- Maximum Damage: 180 / 225 / 270 / 315 / 360 (+ 150% AP) ⇒ 150 / 195 / 240 / 285 / 330 (+ 150% AP)

E – Snowball Barrage
- Damage per Hit: 16 / 24 / 32 / 40 / 48 (+ 15% AP) ⇒ 14 / 21 / 28 / 35 / 42
Sivir
See Highest Win Rate Sivir BuildsSivir has become an extremely dominant ADC pick, regardless of whether or not she buys Essence Reaver, so it’s time to bring her down a notch. Since she has very strong wave control and great damage scaling, we’re looking to bring down her top end a little.
- Attack Speed Growth: 2% ⇒ 1.6%
- Armor Growth: 4.45 ⇒ 4.0
Smolder
See Highest Win Rate Smolder BuildsAs expected Smolder has become much more powerful with the new Essence Reaver and increased minion counts. Since we’ve tuned our systems to our liking for now, it’s time to take stock of individual champions, Smolder being one. We want to make sure Smolder’s strong late-game damage has durability tradeoffs, even when buying the occasional HP item.
- Armor Growth: 4.7 ⇒ 4.0
Taliyah
See Highest Win Rate Taliyah BuildsTaliyah’s been missing from the jungle as of late and the gameplay changes for the new season didn’t help her, quite the opposite actually. To that end we want to get her rocking and rolling in the jungle again so we’re buffing up her mid game clear speed to help her out.

Q – Threaded Volley
- Bonus Damage to Monsters : 20 ⇒ 20 / 25 / 30 / 35 / 40 (Note: Empowered Boulder damage is still increased by 80% to primary target.)

E – Unraveled Earth
- Monster Damage Modifier: 190% ⇒ 225%
Varus
See Highest Win Rate Varus BuildsVarus isn’t doing very well in the new season so we’re here to lift up his two primary builds, on-hit and AD caster.

Q – Piercing Arrow
- Maximum Charge Base Damage: 80 / 150 / 220 / 290 / 360 ⇒ 80 / 160 / 240 / 320 / 400

W – Blighted Quiver
- On-Hit Base Damage: 6 / 14 / 22 / 30 / 38 ⇒ 8 / 17 / 26 / 35 / 44
Viego
See Highest Win Rate Viego BuildsViego is performing worse this season due to direct adjustments and overall game-wide changes. As a result he needs some power added back in, both compensating some crit scaling that he lost and generally just making him a better fighter.
- Attack Speed Growth: 2.25% ⇒ 2.75%

Q – Blade of the Ruined King
- Percent HP On-Hit Bonus Crit Damage Mod: 50% ⇒ 70%
- Active Bonus Crit Damage Mod: 50% ⇒ 60%
Zed
See Highest Win Rate Zed BuildsZed’s recent jungle changes didn’t affect him as strongly as we had anticipated, and players have noticed, resulting in a resurgence of pick and ban rate. We’d like to slow his clear and lower his potency, this time with more accuracy now that we have a better understanding of how to tune him in the jungle.

Passive – Contempt for the Weak
- Monster Damage: 1.8x ⇒ 1.2x
Items
In 16.1, we added nine new items. We’re mostly happy with how they landed in terms of users and use cases, but there’s definitely some balance work to be done here. This patch, we’re adjusting Bandlepipes down and Fiendhunter Bolts plus Hexoptics C44 up as we think they’re the furthest off from where we wanted them to be. At the moment we’re also keeping our eyes on some of the other items/cases like the fast powerspike offered by Dusk and Dawn or the distribution of power on Endless Hunger between damage, haste, and omnivamp. The synergy between Diadem of Songs and Echoes of Helia is very cool, but it’s something we’ll be monitoring to make sure that it doesn’t become the only way to build a champion to exist between the mage and enchanter space.
Bandlepipes
- Price: 2000 ⇒ 2300 gold
- Combine Cost: 500 ⇒ 800 gold
Fiendhunter Bolts
- Attack Speed: 40% ⇒ 45%
- Damage Multiplier for Guaranteed Critical Strikes: 75% ⇒ 80%
- Bonus True Damage for Critical Strikes: 10% ⇒ 15%
Hexoptics C44
- Attack Damage: 50 ⇒ 55
- Distance Required for Max Damage Amp: 700 ⇒ 600
Miscellaneous Changes





















