Helldivers 2 Patch Notes: New Ship Modules in Patch 01.000.404

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U.GG

Posted Saturday, July 6 2024

Patch Notes – 01.000.404

Error, 404 patch not found.

All kidding aside, Patch 404 just released alongside the new Level 5 Ship Module upgrades (see below).

The major fix this patch is to the Superior Packing Methodology Ship Module, a Level 4 upgrade that significantly improves the ammo economy of Support Weapons. This Module was released a few months ago and never seemed to work properly.

Superior Packing Methodology

Resupply Stratagem* boxes refill Support Weapons with the maximum number of carriable magazines.
*Only from the Resupply Stratagem, not ammo found around the map.
*Upgrades all boxes in the Resupply, fellow Helldivers get the benefit.
*Only upgrades Resupplies called down by the Helldiver with the Module.

Many players were initially confused because it wasn’t specified that it only affected boxes from the Resupply Stratagem, and not the ammo boxes found around the map. Arrowhead has acknowledged the issue and is prioritizing the development of a visual indicator to distinguish between Upgraded and Default Resupply Boxes.


NEW Level 5 Ship ModulesUpgrade CostUpgrade Effect
Payroll Management System
– 30,000
– 200
– 200
– 20
Reduces reload time for all Support Weapons by 10%.
High-Density Explosives – 35,000
– 250
– 200
– 20
Increases the damage radius on explosions caused by Orbital Stratagems by 10%.
Advanced Crew Training – 30,000
– 200
– 250
– 25
Eagle Rearm cooldown further reduced by 10% if called in while Eagle uses still remain.
Morale Augmentation – 35,000
– 250
– 200
– 20
Reduces cooldown time for all Stratagems by 5%.
Streamlined Launch Process – 30,000
– 250
– 200
– 25
All Support Weapon Stratagems launch immediately once called in, reducing overall deployment time.
Cross-Platform Compatibility – 35,000
– 250
– 200
– 30
Mortar Sentries prioritize fire at marked targets.

Notable Fixes or Changes

  • Superior Packing Methodology Ship Module is now fixed and working properly.

Official Patch Notes:

Overview

This hotfix aims to resolve crashes and to reduce the number of people stuck in the hellpod drop-in loading screen.

Fixes

  • Fixed the ‘Superior Packing Methodology’ ship module upgrade (technically this was fixed on the server side and has been working since July 1st).
  • Fixed crashes and glitches occurring when dropping into a mission.
  • Fixed instances of players becoming stuck in the hellpod loading screen.
  • Fixed a crash that occurs after changing settings (this should be fixed for real this time, the last fix didn’t stick the landing and we have sent the responsible engineer to a Super Earth re-education camp).

Known Issues

  • Sending friend requests via friend code in game currently does not work
  • Players may be unable to be joined or invited to the game
  • Players added to the Recent Players list will appear in the middle of the list
  • Players may experience delays in Medals and Super Credits payouts
  • Enemies that bleed out do not progress Personal Orders and Eradicate missions
  • Deployed mines may sometimes become invisible (but remain active)
  • Arc weapons sometimes behave inconsistently and sometimes misfire
  • Most weapons shoot below the crosshair when aiming down the sights
  • Stratagem beam might attach itself to an enemy but will deploy to its original location
  • Hand Carts ship module does not reduce Shield Generator Pack’s cooldown
  • Bile Titan sometimes does not take damage to the head
  • Players may become stuck in the Loadout when joining a game in progress
  • Reinforcement may not be available for players who join a game in progress
  • Planet liberation reaches 100 % at the end of every Defend mission
  • Raise Flag of Super Earth objective does not show a progress bar
  • Mission count in the Career tab is being reset to zero after every game restart
  • Some weapons’ descriptions are out-of-date and don’t reflect their current design
  • Personal orders may not display correctly. (Kill 5!)