Helldivers 2 01.003.103 Patch Notes

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U.GG

Posted Friday, June 20 2025

Official Patch Notes

PATCH 01.003.103

Overview

  • Battle For Super Earth commemorative cape!
  • Please note: Capes may take several hours to complete deployment to all Helldivers.
  • Balance adjustments to Shrieker Mega Nests and the Leviathan
  • Fixes galore! Including a fix for the crash in the weapon customisation screen

Balancing

  • Increased the health of Mega Shrieker nests. This change was made to make the objective more challenging and provide more varied solutions to destroying them.
  • Leviathans now have a shorter sight range and will mark their target with light a few seconds before they fire. This change gives players a fair warning before being fired upon.

Fixes

Crash Fixes, Hangs and Soft-locks:

  • Fixed crash that occurred when changing between menus in weapon customisation too quickly.
  • Fixed crash that would occur for players fighting bots with a poor connection.
  • Fixed a freeze when generating bug city missions.
  • Fixed crash that could occur when taking down Illuminate Overships.

Weapons and Stratagems:

  • Fixed Weapons with selectable ammo (Recoilless Rifle, Autocannon, etc) having their icons overwritten by the Warrant’s “Guided/Unguided” Mode.
  • P-92 Warrant
  • will no longer lock some targets when in unguided mode.
  • Fixed an issue where lock-on would be difficult in some environments.
  • Fixed some Z-fighting with lights on the weapon.
  • Corrected animations for the pistol’s sight, it should now fold away nicely when in unguided mode.
  • AX/LAS-5 “Guard Dog” Rover: will no longer return to backpack to “reload.”
  • AR-32 Pacifier: Fixed spent casing not ejecting from the ejection port.
  • Added Videos for the K-9 Guard Dog and Gl-52 De-Escalator.
  • One True Flag: Fixed an issue where planting the flag would cause objective items to clip through the ground.

Enemies:

  • Fixed some issues where enemies could clip into certain terrain elements.
  • Note: We aren’t done resolving all of these issues and continue to investigate. Please keep the reports coming!

Missions:

  • Fixed an issue where horde missions would spawn at Difficulties lower than 5, which would break some functionality.
  • Fixed an issue where certain bug missions would not spawn during operations.

Miscellaneous Fixes:

  • Resolved issue with vehicle skins not having a scroll bar and increased total number of skins that can be displayed.
  • All cities will now display in the city availability UI.
  • Fixed a bug that would show 0 player count on some cities.
  • Added more logging to track desyncs and crashes.
  • Fixed Borderline Justice armours to be more accurate to their stats, e.g. slight improvement to draw speed, etc.

KNOWN ISSUES

https://arrowhead.zendesk.com/hc/en-us/articles/15916898652700–HELLDIVERS-2-Known-Issues