The Hive Guard no longer sports Heavy AP4 armor or reduced main body health, as all changes from the previous patch have been fully rolled back.
Unfortunately, the Lumberer’s flamethrower is still bugged and is listed as a known issue, which is disappointing since we were really hoping that fix would come quickly.
Official Patch Notes
MACHINERY OF OPPRESSION: 6.2.3
Balancing
We have reverted the Hive Guard and fixed an issue introduced in Patch 6.2.1 where armor values were incorrectly swapped between the Legs and Claws.
Updated Hive Guard stats:
Main Body
- Armor increased from 1 → 2
- Health increased from 375 → 500
Head - Armor decreased from 4 → 3
Front Legs - Armor increased from 2 → 3
Claws - Armor decreased from 3 → 1
KNOWN ISSUES
https://arrowhead.zendesk.com/hc/en-us/articles/15916898652700–HELLDIVERS-2-Known-Issues
Hive Guard Controversy
In patch 6.2.2, Arrowhead changed Hive Guard armor to Heavy (AP4), which made sentries much less effective against them. It also took away the appeal of running medium pen weapons on the bug front.
