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Mobile Demolitions

Annihilate the Terminid hordes using this explosive loadout! U.GG offers the best tier lists, builds, and guides for Helldivers 2.
Breaker Incendiary
Breaker Incendiary
Primary
P-19 Redeemer
P-19 Redeemer
Secondary
Stun Grenade
Stun Grenade
Throwable
Demolition Specialist
Demolition Specialist
Armor
Stamina Enhancement
Stamina Enhancement
Booster

Mobile Demolitions

Annihilate the Terminid hordes using this explosive loadout! U.GG offers the best tier lists, builds, and guides for Helldivers 2.
Breaker Incendiary
Breaker Incendiary
Primary
P-19 Redeemer
P-19 Redeemer
Secondary
Stun Grenade
Stun Grenade
Throwable
Demolition Specialist
Demolition Specialist
Armor
Stamina Enhancement
Stamina Enhancement
Booster
GL-21 Grenade Launcher
Expendable Anti-Tank
Eagle 500KG Bomb
Orbital Laser


Mobile Demolitions: There is no such thing as “too many explosives”


When the Terminids come crawling, it’s time to bust out the explosives. This build is all about explosive offense, maximizing your ability to slaughter Terminids and destroy their nests. The Grenade Launcher is your primary support weapon, perfect for clearing large nests and annihilating entire patrols with just a few shots. It makes quick work of Bile Spewers and hordes of unarmored enemies.

When Chargers appear, call down your Expendable Anti-Tank (EAT), temporarily drop your Grenade Launcher, take out the heavies, and then pick your launcher back up.

You can run Stun Grenades, as you’ll have the Grenade Launcher for closing bug holes. Stun Grenades will stop Chargers in their tracks, allowing for an easy 1-tap kill from the EAT. Alternatively, you can take G-16 Impact or Incendiary Impacts to boost your offensive capabilities.

Core Stratagems

GL-21 Grenade Launcher
Expendable Anti-Tank

GL-21 Grenade Launcher

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The Grenade Launcher not only offers great damage output, but it also has significant utility. It can clear out large groups of Terminids, destroy Bile Spewers effortlessly, and eliminate Terminid Nests with ease.

Expendable Anti-Tank

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The Expendable Anti-Tank (EAT) is quite strong! Its 70-second cooldown (60 when upgraded) allows it to be used in almost every engagement. It delivers a one-headshot kill on Chargers and takes two headshots to kill a Bile Titan. Additionally, the EAT provides two launchers per drop, so both you and your fellow divers can use them simultaneously.

Unlike the Recoilless Rifle, it doesn’t require a backpack, offering more flexibility.

Because of its low cooldown, you can call down the EAT and attach the beacon to a Charger or Bile Titan, enabling the drop to track their movement. The Hellpod will then come flying down and deal incredible pinpoint damage.


Recommended Stratagems

Eagle 500KG Bomb
Orbital Laser
Orbital Railcannon Strike


The Eagle 500KG Bomb is one of the best stratagems in the game. It can close multiple bug holes simultaneously and destroy Chargers and Bile Titans with a single precise shot. Its only downside is the significant AOE damage falloff, making it less effective against spread-out hordes of Terminids.

The Orbital Laser is a fantastic stratagem, offering a lock-on feature that automatically tracks and moves from enemy to enemy, melting entire Terminid hordes. However, it can be finicky, sometimes targeting the ground below a Bile Titan instead of its body. It has a limit of three uses per mission and a cooldown of 3-4 minutes between uses. While it targets Automaton Fabricators and Bunkers, it doesn’t always target Bug Holes.

The Orbital Railcannon Strike is extremely useful for dealing with Bile Titans. With a lucky angle, a headshot will kill a Bile Titan in a single hit; otherwise, it requires two hits. You can also finish off the titan with your EAT.